WebGLRenderingContext: getShaderSource() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

The WebGLRenderingContext.getShaderSource() method of the WebGL API returns the source code of a WebGLShader as a string.

Syntax

js
getShaderSource(shader)

Parameters

shader

A WebGLShader object to get the source code from.

Return value

A string containing the source code of the shader.

Examples

js
const shader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(shader, originalSource);

const source = gl.getShaderSource(shader);

Specifications

Specification
WebGL Specification
# 5.14.9

Browser compatibility

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See also