WebGLRenderingContext: deleteShader() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

The WebGLRenderingContext.deleteShader() method of the WebGL API marks a given WebGLShader object for deletion. It will then be deleted whenever the shader is no longer in use. This method has no effect if the shader has already been deleted, and the WebGLShader is automatically marked for deletion when it is destroyed by the garbage collector.

Syntax

js
deleteShader(shader)

Parameters

shader

A WebGLShader object to delete.

Return value

None (undefined).

Examples

Deleting a shader

js
gl.deleteShader(shader);

Specifications

Specification
WebGL Specification
# 5.14.9

Browser compatibility

BCD tables only load in the browser

See also