WebGL2RenderingContext: pauseTransformFeedback() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.

The WebGL2RenderingContext.pauseTransformFeedback() method of the WebGL 2 API pauses a transform feedback operation.

Syntax

js
pauseTransformFeedback()

Parameters

None.

Return value

None (undefined).

Examples

js
const transformFeedback = gl.createTransformFeedback();
gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, transformFeedback);
gl.beginTransformFeedback(gl.TRIANGLES);
gl.pauseTransformFeedback();
// …
gl.resumeTransformFeedback();
gl.drawArrays(gl.TRIANGLES, 0, 3);
gl.endTransformFeedback();

Specifications

Specification
WebGL 2.0 Specification
# 3.7.15

Browser compatibility

BCD tables only load in the browser

See also